Learn the principles of good software design and then turn those principles into great code. This book introduces you to software engineering ? from the application of engineering principles to the development of software. You'll see how to run a software development project, examine the different phases of a project, and learn how to design and implement programs that solve specific problems. This book is also about code construction ? how to write great programs and make them work. This new third edition is revamped to reflect significant changes in the software development landscape with updated design and coding examples and figures. Extreme programming takes a backseat, making way for expanded coverage of the most crucial agile methodologies today: Scrum, Lean Software Development, Kanban, and Dark Scrum. Agile principles are revised to explore further functionalities of requirement gathering. The authors venture beyond imperative and object-oriented languages, exploring the realm of scripting languages in an expanded chapter on Code Construction. The Project Management Essentials chapter has been revamped and expanded to incorporate "Software Development” to discuss the crucial interpersonal nature of joint software creation.
Here’s the definition of software development that we’ll use in this book: software development is the process of taking a set of requirements from a user (a problem statement), analyzing them, designing a solution to the problem, and then implementing that solution on a computer.
But isn’t that programming? Well, no. Programming is really just the implementation part, or possibly the design and implementation part, of software development. Programming is central to software development, but it’s not the whole thing.
Well, then, isn’t it software engineering? Again, no. Software engineering also involves a process and includes software development, but it also includes the entire management side of creating a computer program that people will use. Software engineering includes project management, configuration management, scheduling and estimation, baseline building and scheduling, managing people, and several other things. Software development is the fun part of software engineering. So software development is a narrowing of the focus of software engineering to just that part concerned with the creation of the actual software. And it’s a broadening of the focus of programming to include analysis, design, and release issues.
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Aprenda los principios del buen diseño de software y luego convierta esos principios en un excelente código. ¿Este libro le presenta la ingeniería de software? desde la aplicación de principios de ingeniería hasta el desarrollo de software. Verá cómo ejecutar un proyecto de desarrollo de software, examinará las diferentes fases de un proyecto y aprenderá a diseñar e implementar programas que resuelvan problemas específicos. ¿Este libro también trata sobre la construcción de códigos? cómo escribir grandes programas y hacerlos funcionar. Esta nueva tercera edición se ha renovado para reflejar cambios significativos en el panorama del desarrollo de software con ejemplos y figuras de diseño y codificación actualizados. La programación extrema pasa a un segundo plano, dando paso a una cobertura ampliada de las metodologías ágiles más importantes de la actualidad: Scrum, Lean Software Development, Kanban y Dark Scrum. Los principios ágiles se revisan para explorar más funcionalidades de recopilación de requisitos. Los autores se aventuran más allá de los lenguajes imperativos y orientados a objetos, explorando el ámbito de los lenguajes de scripting en un capítulo ampliado sobre construcción de código. El capítulo Conceptos básicos de la gestión de proyectos se ha renovado y ampliado para incorporar "Desarrollo de software" para analizar la naturaleza interpersonal crucial de la creación conjunta de software.
Esta es la definición de desarrollo de software que usaremos en este libro: el desarrollo de software es el proceso de tomar un conjunto de requisitos de un usuario (una declaración de problema), analizarlos, diseñar una solución al problema y luego implementar esa solución en una computadora.
¿Pero eso no es programación? Bueno no. La programación es en realidad sólo la parte de implementación, o posiblemente la parte de diseño e implementación, del desarrollo de software. La programación es fundamental para el desarrollo de software, pero no lo es todo.
Bueno, entonces, ¿no es ingeniería de software? Una vez más, no. La ingeniería de software también implica un proceso e incluye el desarrollo de software, pero también incluye toda la parte de gestión de la creación de un programa informático que la gente usará. La ingeniería de software incluye la gestión de proyectos, la gestión de la configuración, la programación y la estimación, la creación y programación de líneas base, la gestión de personas y varias cosas más. El desarrollo de software es la parte divertida de la ingeniería de software. Por lo tanto, el desarrollo de software es una reducción del enfoque de la ingeniería de software a solo la parte relacionada con la creación del software propiamente dicho, y una ampliación del enfoque de la programación para incluir cuestiones de análisis, diseño y lanzamiento.
Learn the principles of good software design and then turn those principles into great code. This book introduces you to software engineering ? from the application of engineering principles to the development of software. You'll see how to run a software development project, examine the different phases of a project, and learn how to design and implement programs that solve specific problems. This book is also about code construction ? how to write great programs and make them work. This new third edition is revamped to reflect significant changes in the software development landscape with updated design and coding examples and figures. Extreme programming takes a backseat, making way for expanded coverage of the most crucial agile methodologies today: Scrum, Lean Software Development, Kanban, and Dark Scrum. Agile principles are revised to explore further functionalities of requirement gathering. The authors venture beyond imperative and object-oriented languages, exploring the realm of scripting languages in an expanded chapter on Code Construction. The Project Management Essentials chapter has been revamped and expanded to incorporate "Software Development” to discuss the crucial interpersonal nature of joint software creation.
Here’s the definition of software development that we’ll use in this book: software development is the process of taking a set of requirements from a user (a problem statement), analyzing them, designing a solution to the problem, and then implementing that solution on a computer.
But isn’t that programming? Well, no. Programming is really just the implementation part, or possibly the design and implementation part, of software development. Programming is central to software development, but it’s not the whole thing.
Well, then, isn’t it software engineering? Again, no. Software engineering also involves a process and includes software development, but it also includes the entire management side of creating a computer program that people will use. Software engineering includes project management, configuration management, scheduling and estimation, baseline building and scheduling, managing people, and several other things. Software development is the fun part of software engineering. So software development is a narrowing of the focus of software engineering to just that part concerned with the creation of the actual software. And it’s a broadening of the focus of programming to include analysis, design, and release issues.