KitBash3d - Aftermath [MTL, *.max, FBX, OBJ]

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Aftermath - Create a devastated post-conflict environment, terrifying worlds of impending apocalypse, or failed scenes of wars lost against machines. The buildings in this set are torn apart, their infrastructure exposed, and every interior and detail is woven with tragic stories, collapsed structures, and hyper-realistic textures.
Design - Sebastian Luca, model - Jakub Wondra, textures - Alexey HrDesign, cover - Max Burman.
Many will appreciate it.
pic
In distribution:
pic
Models: 56
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Materials: 17
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PBR Textures: 51
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Poly Count: 12.9m

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Uvs: Yes, Non overlapping
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77f9ee1dc84f38f7aedeea68f26687c7.jpg
0e273b631d1fcd536b1e6f767dac8aea.jpg
6300f10dfb1b36700224e51f5fcbd291.jpg
8a2446240e11916d3c3d1c0c8eb62391.jpg
c2cf1e7a14f035ef9759bb4f36384499.jpg
f892d538bb1060d60682ff7f3cab6455.jpg


Aftermath - Create a devastated post-conflict environment, terrifying worlds of impending apocalypse, or failed scenes of wars lost against machines. The buildings in this set are torn apart, their infrastructure exposed, and every interior and detail is woven with tragic stories, collapsed structures, and hyper-realistic textures.
Design - Sebastian Luca, model - Jakub Wondra, textures - Alexey HrDesign, cover - Max Burman.
Many will appreciate it.
pic
In distribution:
pic
Models: 56
pic
Materials: 17
pic
PBR Textures: 51
pic
Poly Count: 12.9m

pic
Uvs: Yes, Non overlapping
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